… when imagination becomes reality.
TechViz Turbo …or how to work smoothly with your largest models
TechViz Turbo is the perfect solution to allow you to significantly improve the performance of your 3D application. It transparently accelerates the display of your existing 3D application by boosting the rendering performance. By using TechViz Turbo you will be able to work directly in your native application and to navigate in very large 3D model data and assemblies. TechViz Turbo also optimizes Open GL and dynamic load balancing and increases your software interactivity. Moreover, to use TechViz Turbo you do not need to learn specialized software and you do not need to convert your data in order to visualize your 3D model.
A solution which boosts your 3D application
The ease of use of TechViz Turbo
Benefits
TechViz Turbo technology |
TechViz Turbo is based on software developed by TechViz powered by a virtual 3D card driver and display servers. |
The TechViz Turbo virtual 3D card driver intercepts all drawing calls sent by the 3D application and communicates with servers of each node of the cluster. Each server computes a part of the 3D scene to display and the image is taken back through the network. |
TechViz Turbo automatically computes the best load balancing, depending on the 3D data it receives. No user interaction is needed to configure the data distribution. |
Use either sort-first (image division) or sort-last (scene division) depending on the application and number of GPU. |
Use either gigabit or Infiniband network for the image compositing. |
Software compatibility |
Runs on standard workstations under Linux, Windows XP, Wind ows Vista, Windows Seven. Compatible with 32 or 64 bits applications. |
Accelerates any existing professional 3D applications. |
Displays your native 3D dataset without any conversion. |
Supports any newly created 3D applications developed for standard desktop workstations. |
Based on common open standards of the PC world and does not require any specific development or training to use a new proprietary API. |
Hardware compatibility |
Based on proven industry standards with off-the-shelf PC workstations and GPUs. |
Support for the latest 3D shading technologies. |